History of video gamesSeite 12 von 31
History of video games, Computer games
Early Computer Games
See the chapters early games and Dr. Nim for early examples of computer games.
1970-1979

(Image: Sandstein, CC BY-SA 3.0)
An IBM 5100 portable computer. While not used for gaming, it had a large influence on later designs.

(Image: Trinity77.jpg : Tim Colegrove
derivative work: Pittigrilli, CC BY-SA 4.0)
Common computers released in 1977, the Commodore PET 2001, the Apple II, and the TRS-80 Model I.

(Image: Rama & Musée Bolo, CC BY-SA 2.0 fr)
An Ohio Scientific Challenger 2P

(Image: Konstantin Lanzet, CC BY-SA 3.0)
AMD 9080 Processor
Games

(Image: Digital Game Museum, CC BY 2.0)
Infocom began producing text adventures in 1979.

(Image: Digital Game Museum, CC BY 2.0)

(Image: Digital Game Museum, CC BY 2.0)
Dial a Grue
1980-1989
CPUs
- 16 bit Intel 80286 (286) - 1982-1991
- 32 bit Intel 80386 (386) - 1985-2007
- 32 bit Intel 80486 (486) - 1989-2007
Regional Computers
In the 1980's there was a rivalry between Iraqi users of the Al Warkaa and the Sakhr 170 home gaming computers.[1][2]
In Wales, Dragon computers were popular.[3]
Gallery
(Image: Jörgen Nixdorf, CC BY-SA 3.0)
ATI Hercules Graphics Card (1986)
(Image: Austriacus, CC0)
AdLib Music Synthesizer Card (1987)
(Image: Tiziano Garuti ( 1000Bit, Public domain)
The Compaq Portable, a popular computer of the 1980's.
1990-1999
By 1990 well used dithering was being used in EGA games to create the illusion of better colors.[4] From the early to late 1990's Color Cycling, the shifting of a palette on a still image, was used to produce resource efficient animations in computer games.[4][5]
The 1990's saw the first common graphics cards, as well as the first common 3D API's for graphics cards such as Glide.
The introduction of CD-ROMs was initially seen as a way to reduce costs and piracy compared to floppy disks,[6] though pirates quickly gained familiarity with the new format.[7]
In 1994, the first Dreamhack was held in Malung, Sweden.[8]
In 1996 the Marine Doom is made for US military training, a notable early use of FPS games for military training.[9]
The Nvidia GeForce 256, considered as the world's first GPU, was released in 1999. It offered a huge improvement in 3D graphic capabilities.
(Image: Public domain)
The popularity of Doom was so massive that for a while first person shooters were commonly called "Doom clones"

(Image: Author list, Public domain)
The Quake engine spawned a number of decedent engines.
2000-2009
Valve launches Steam on September 12th, 2003.[10]
Audio Cards remain popular till the end of the decade in many high end gaming rigs, along with brief experiments in gaming themed network and physics acceleration cards.
Events

(Image: en:User:Toffelginkgo / User:Toffelginkgo, CC BY-SA 3.0)
Dreamhack 2004 LAN party

(Image: Gamerscore Blog from USA, CC BY-SA 2.0)
PAX 2006 computer gaming.

(Image: by Hachimaki, CC BY-SA 2.0)
A Korean PC Bang in 2006.

(Image: Barry Mulling from Los Angeles, USA, CC BY-SA 2.0)
NVIDIA SLI at E3 2006
Components
GeForce FX5900

(Image: Evan-Amos, Public domain)
Powercolor Radeon 9000 AGP video card.

(Image: Evan-Amos, Public domain)
Nvidia 7900GS video card.
Nvidia 260 GTX. This card shows a trend where static 3D renderings were printed on the card.

(Image: Evan-Amos, Public domain)
A Turtle Beach Catalina sound card.

(Image: ShakataGaNai, CC BY-SA 3.0)
A Western Digital VelociRaptor in 2008.

(Image: Evan-Amos, Public domain)
A Linksys WRT54GS Router, common during the early to late 2000's.

(Image: Afrank99, CC BY-SA 3.0)
2009 LCD shutter glasses for 3D gaming.
2010-2019
Rise of Steam
We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem. If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable.
—Gabe Newell, Interview with the The Cambridge Student - 2011.[11][12]
In 2011 Valve identifies game piracy as a service problem.[13] In 2013 Steam distributed 75% of digital games on PC.[14]
In 2015 Steam and Bethesda briefly introduced paid mods as a feature, before quickly withdrawing it in response to widespread criticism.[15][16]
Ray-tracing games started in 2018 and ray-tracing cards were released to be capable of ray-tracing in supported games. The first ray-tracing graphics cards were Nvidia RTX 2060, 2070, 2080, and Titan RTX.
2010's gallery
(Image: Eric Chan from Hollywood, United States, CC BY 2.0)
AMD booth at E3 2011

(Image: Evan-Amos, Public domain)
NVIDIA GTX 1070 Founders Edition

(Image: Laserlicht, CC BY-SA 4.0)
A Blizzard Battle.net Authenticator token in 2016.
2020-2029
The COVID-19 pandemic caused a shortage of computer parts.[17] Despite this the Folding@Home distributed computing project reaches quickly 1.5 Exaflops of capability as thousands of PC gamers donate unused cycles from their computers to tackle biomedical research in the fight against COVID-19.[18]
The Trump Administration began enforcing a new tariff on computer components from China near the end of it's term in mid-January 2021, causing GPU prices to significantly increase, sometimes by several hundred dollars.[19][20]
Some manufactures experimented with PCs in handheld console formfactors.[21] In 2022 Steam released the Steam Deck, which is a handheld console that runs PC games.
In 2022 Intel released its first graphics cards: the Arc A750 and A770. These GPUs supported RTX 3060 performance for cheaper prices in games, especially DirectX 12 ones. DirectX 9 support was improved on these GPUs in 2023.
2020's gallery

(Image: ZMASLO, CC BY 3.0)
Nvidia GeForce RTX 4090 Founders Edition
References
- ↑ "History of computers in Iraq". Retrieved 8 November 2020.
- ↑ Byford, Sam (1 May 2012). "Al-Warkaa: the Iraqi home computer series that took on the MSX 'enemy'". The Verge. Retrieved 8 November 2020.
- ↑ Evans, Jason (23 December 2019). "When a Welsh computer was the must-have Christmas gift" (in en). WalesOnline. https://www.walesonline.co.uk/news/wales-news/dragon-computer-32-64-vintage-17433026.
- ↑ a b "8 Bit & '8 Bitish' Graphics-Outside the Box". Retrieved 17 November 2020.
- ↑ "Old School Color Cycling with HTML5 EffectGames.com". www.effectgames.com. Retrieved 17 November 2020.
- ↑ "WATCH OUT FOR THE CD-ROM HYPE Some industry executives tout the luminescent disks as the hottest thing since the VCR. But that view rests on seven myths you should know about. - September 19, 1994". archive.fortune.com. Retrieved 11 December 2020.
- ↑ D'Alessio, Vittoria. "Chinese pirates target software on CD". New Scientist. Retrieved 11 December 2020.
- ↑ "Dreamhack on Twitter". Twitter. Retrieved 3 November 2020.
- ↑ Riddell, Rob. "Doom Goes To War". Wired. https://www.wired.com/1997/04/ff-doom/.
- ↑ Sayer, Matt; Wilde, Tyler (12 September 2018). "The 15-year evolution of Steam". PC Gamer. Retrieved 14 November 2020.
- ↑ "Valve's Gabe Newell Says Piracy Is a Service Problem".
- ↑ "Gabe Says Piracy Isn't About Price - IGN".
- ↑ Cifaldi, Frank. "Valve: Piracy Is More About Convenience Than Price". Retrieved 14 November 2020.
- ↑ "Valve Lines Up Console Partners in Challenge to Microsoft, Sony". Bloomberg.com. 4 November 2013. Retrieved 11 December 2020.
- ↑ Prescott, Shaun (27 April 2015). "Valve has removed paid mods functionality from Steam Workshop". PC Gamer. https://www.pcgamer.com/valve-has-removed-paid-mods-functionality-from-steam-workshop/.
- ↑ McWhertor, Michael (27 April 2015). "Valve kills paid mods on Steam, will refund Skyrim mod buyers" (in en). Polygon. https://www.polygon.com/2015/4/27/8505883/valve-removing-paid-mods-from-steam.
- ↑ Leon, Nicholas De. "How to Buy a Computer During the Great Laptop Shortage of 2020". Consumer Reports. Retrieved 28 November 2020.
- ↑ Merritt, Rick (1 April 2020). "NVIDIA Blogs: Virus War Goes Viral: Folding@Home Gets 1.5 Exaflops to Fight COVID-19". The Official NVIDIA Blog. https://blogs.nvidia.com/blog/2020/04/01/foldingathome-exaflop-coronavirus/.
- ↑ "With Tariffs Back in Place, GPU Vendors EVGA, Zotac Raise Prices on Graphics Cards" (in en). PCMAG. https://www.pcmag.com/news/with-tariffs-back-in-place-gpu-vendors-evga-zotac-raise-prices-on-graphics.
- ↑ Hollister, Sean (13 January 2021). "Sure enough, EVGA and Zotac have raised prices on the Nvidia RTX 3080 and beyond" (in en). The Verge. https://www.theverge.com/2021/1/13/22228470/nvidia-evga-zotac-raise-prices-rtx-3080-3070-3060-3090.
- ↑ Palladino, Valentina (6 January 2020). "Dell’s new Concept UFO puts PC gaming on a Nintendo Switch-like device" (in en-us). Ars Technica. https://arstechnica.com/gaming/2020/01/dells-new-concept-ufo-puts-pc-gaming-on-a-nintendo-switch-like-device/.
Where this page came from
This page was imported from Wikibooks. From “History of video games” on Wikibooks, by its contributors, under CC BY-SA 4.0. Changed here: set as a page; navigation and edit links left out; each image under its own licence, credited in its caption.
Nobody has written it yet — it is the source material at a new address, which is why search engines are asked to skip it and why no one earns from it. It is up for grabs: take it on, and it is yours to rewrite and to earn from.